OPERATOR_01 STATUS:READY
NODE: ARC-021
CODEC: HL.7128 N, 74.2484 W
TIME: 00:00 GMT

STICK

BRAWL

INTERDIMENSIONAL COMBAT

↳ a stick figure can do a lot of damage when it crosses a few timelines

OPERATOR_01 STATUS:SELECTING
STAGE 1 / 3
SELECT_UNIT

SELECT_UNIT

PLAYER_1
SPEED
0.92
POWER
0.78
DEFENSE
0.45
GOKU
BALANCED_CLASS
P1: READY P2: WAITING
OPERATOR_01 STATUS:SELECTING
STAGE 2 / 3
ARENAS
VOTING ENDS IN
00:14
MODE:

ONLINE_ROOM

Room

CONTROLS

Player 1

A / D Move
W / Space Jump
S Crouch
W W W Fly (3rd jump)
J Light Attack
K Heavy Attack
L Special (50%)
E Charge Energy
Shift Block
A A / D D Dash

Player 2 (Local)

← / → Move
↑ / Num 0 Jump
↓ Crouch
↑ ↑ ↑ Fly
Num 1 Light Attack
Num 2 Heavy Attack
Num 3 Special (50%)
Num 5 Charge Energy
Num . Block
←← / →→ Dash

Jump 3 times to fly! WASD steers while flying (costs energy). Double-tap to dash. Special attacks cost 50% energy and fire beams! Charge to 80+ then press E to transform.

AUDIO

SETTINGS

Settings persist in your browser. Open CONTROLS for keybindings.

PAUSED

Match suspended. Standby.

MATCH_RESULT

VICTORY

PLAYER_1 WINS